Hello everyone,
I'm starting to use my Leap Motion with Unity. I have a problem with hands' position in a desktop game. When i start the game i see the palm of the hands, even if the camera correctly set up.I leave you two pictures to get a better understanding of the problem.How can I solve it?
Thank you
Does it do this with the desktop examples in the Unity asset repo?
I solved restarting my computer. Thank you!