Hi all, I'm looking at Leap tech after a few years, and I know the current focus is all on head-mounted VR applications, but I'm curious whether the latest V4 SDK and C API (or perhaps the Unreal integration) can still be used to develop non-VR applications as well, using the state-of-the-art tracking quality, etc.
I'm particularly interested in investigating some Leap integration for Blender (https://www.blender.org/). For that we'd probably want Windows/Mac/Linux ideally, but I'm going to experiment on Windows for now.
Thanks for any thoughts, and sorry this is probably a seriously noob question.