Right now trying to use Is Head Mounted and mark as true in the Hand Controller Prefab and so far I'm having no luck. It seems that nothing is happening. Is there a simple example of Is Head Mounted that require no VR headset. I'm currently getting the Error: EntryProintNotFoundExpection:CSharp_Frame_RawImages_get when I try to run the LMHEadMountedRig prefab
Can you advise what version of the Leap Motion software and Unity assets you're using?
I got it working now. I didn't realize that you have to set the HandControllorPrefab rotation values to {x=270, y=180, z=0}.