Just started working with Unity and Leap Motion for the first time, so I'm sadly quite often overwhelmed by the easiest things. I'm trying to integrate Leap Motions Core + Interaction package in my project. The project is running on a 2019.4 (LTS) Version and with universal render pipeline.
Everything is shown in pink. Thats not happening, when I'm importing Leap Motions packages into another project with just "3D" (instead of Universal Render Pipeline) and same Version selected. So I guess the shader just aren't made for the render pipeline-templates. Upgrading them by "Edit -> Render Pipeline -> Upgrade to URP" doesn't work either.
Since my current project is using the universal render pipeline with quite alot of custom shadern, I'll have to somehow make it work. Is there any way/workaround to make the Leap Motion Shader work in URP? Or do I have to alter every shader one by one individually?
Thanks in advance!