I am working on a fun little project for myself. I have rendered a mesh object (Dolphin) using OpenGL C++. Now, I want to manipulate that dolphin using the leap motion and its gestures. By 'manipulate', I mean, I want to translate it around the scene, zoom in and out of it, rotate it, etc.
Can someone give me steps I need to follow to achieve this? I want to use the leap motion controller for this.