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Jul 2018

I have never had this issue with the old version, but with Orion. I am working on Unity games with Oculus + Leap motion (Orion).
The hand tracking in Unity was rotate correct and then after several times run, it suddenly turns upside down, even I turn of Auto-Orientated and Reverse Orientation manually in Leap Motion Device Settings. I tried restart Leap services which wasn't solve the problem. I have to restart computer then it works again.

Is there anyone experience this issue?

  • created

    Mar '16
  • last reply

    Jul '18
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This is definitely a known issue, and will be fixed very soon in our next Orion release.

Just released!

"Greatly improved upon an issue that caused controller automatic-orientation to stop working occasionally"

2 years later

sadly i stil experience this bug. im using 4.4.0 sdk and unity 2018.2b

24 days later

I am also still getting this bug as well, does not work even if auto orientation is ticked or it's not ticked and the orientation was previously set correctly.

I've responded to your other post with some troubleshooting steps