Hi there.
I just started a project used with UE and I found that the latency between the HMD and the hands is aweful compared with what I get in unity, the hand are always behind the headset like if they had som kind of low latency deactivated.
Is there any solution to this? As right now Leap Motion is completely unusable in UE4 and I though Leap Motion was supported in UE4.
Best regards and thanks in advance for your answers.