I'm trying to use the leap motion controller to animate the hands on a metahuman. From the docs it looks like, maybe, the best way to do this is custom rigging. I tried to follow https://github.com/leapmotion/LeapUnreal#custom-rigging but the BodyStateAnimInstance isn't available as a parent. Just wondering if anyone has any tips/instructions around getting Leap and Metahumans to works. Thanks!