I'm trying to use the leap motion controller to animate the hands on a metahuman. From the docs it looks like, maybe, the best way to do this is custom rigging. I tried to follow https://github.com/leapmotion/LeapUnreal#custom-rigging but the BodyStateAnimInstance isn't available as a parent. Just wondering if anyone has any tips/instructions around getting Leap and Metahumans to works. Thanks!
im trying to do the same, did you end up figuring it out?
Please see the GitHub issue thread here which gives some advice and guidance on this: