So I'm using the new github version for UE 4.26.1... the examples seem broken, however.
When I load up the default map in the content folder with LeapDesktopLowPoly, and Simulate it, my hands will appear on screen when placed over the leap device, however they don't move. When I slide my hands away, they disappear. Am I missing something?
The only example that seems to partially work is in the LeapUnrealModules\Modules\Rigging\CustomRigHello... however, the hands are all backwards there (upward motion of hand causes rig to go down, down goes up, hands are inverted); I thought it was because it was meant for VR, so I positioned myself behind the model so that the body was facing away from me, but still everything is inverted.