Make everything tangible and physical
When virtual objects around you behave much like in real life, interactions feel natural. This negates the need to learn button presses.
Make every element – even UI controls like buttons and menus – three-dimensional and behave with familiar physics as much as possible. Virtual objects work best when their form presents clear affordances to users – that is, the way they look helps make it obvious how to use them without the need for instructions.
They should be the right size to be picked up, and if appropriate have their own handles, surface textures or indents to show how they should be grabbed, slid or rotated.
How users handle an object will also vary depending on who they are, and what they’re doing in the application. Rather than assigning specific gestures like “pinch” to the object, use our Interaction Engine to allow users to grab, push, and pull with any or all of their fingers.
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