Hi,
I figure this is a pretty basic question but I couldn't figure it out myself for 2 hours now.
I want to set an Object to the position of my left Hand in the Leap Desktop scene provided with the Unity Core Asset package.
Can someone guide me through this? I can't find a way to convert LeapTransformation to Unity transform.position. Moreso, I even get a null reference error when calling Frame frame = controller.Frame(); (from the official documentation).
Could someone show me a script where this simple action is done? Do I have to include this "namespace: leap" line somewhere in my code?