Hi,
I want to implement a form of hovering mechanic by placing the Leap Motion in front of a monitor. For example showing tooltips about items on the screen when you point your finger on them.
To extend the reach of the Leap Motion I tried to place it und the monitor and tilted towards the user ( see picture for reference).
The obvious problem (which I tried to illustrate) is, that the finger.tip_position output gives wrong coordinates.
For example if you move your finger from the bottom to the top of the screen in a straight line, the z coordinate will grow, of course.
Now i need a way to calculate the distance from the finger to the screen instead of the distance of the finger to the axis.
I could not find a way to solve this for several days now and thought one of you may have tried something similar before?
Any help is appreciated (Please excuse my paint skills)
Best regards,
Patrick