Hello everybody. I've got a problem devoloping my application in Unity. I'm using the Interaction Engine to grasp and interact with objects in the scene; when I relase an object it floats all around and I can't stop it moving. I would it to stay just down there when it drops. How can I fix this? Is there some property I can set?Thanks in advance.
Hi Elisa VR,
I'm going to assume you've figured it out by now, but if not, the way I believe it should be done is to stop the rigidbody's movement using rb.velocity = Vector3.zero. It shouldn't move until touched again.