Hello Leap Motion Forums !
I working on a rehabilitation project using VR and Leap. I doing that, I would like to mirror hand movement. The goal would be that when one hand(e.g. the left hand) is detected by the Leap, then two are shown in the gameview (both left and right).
So far I have done it with two LeapHandControllers and setting x.scale = -1. But this gives a distorted look to the mirrored hand(s).
From reading on the forums I have found that some have had succes using the LeapTransform.MirrorX method, but I am not sure how to implement it and have not seen any examples using it.
If anybody could give me a hint or a push in the right direction I would be very grateful.
Sincerely Rasmus