Hello everyone,
I need a little help or ideas how to solve my task.
I have a robot arm that i want to manipulate by grabbing and moving it with the Leap Motion hands. The grabbing of objects in LM ist, thanks to the Interaction Engine, not a problem.
My problem is how to connect the parts / the axes of the robot to each other? Hinge Joints in Unity would be the most obvious solution i think. But isn't there a problem, where the grabbing of an object by changing it's position overwrites the joint physics and therefore the links detach? I had these issues before, without LM.
Sorry if this is a rather Unity specific question. I would appreciate your ideas and your help.
Thanks