Hi, I have a question.
Some years ago I developed an application with NodeJs and Javascript. I used websocket to obtain data from the Leap Motion SDK (https://developer-archive.leapmotion.com/documentation/javascript/supplements/Leap_JSON.html). In particular in this example https://github.com/leapmotion/leapjs/blob/master/examples/css-visualizer.html was possibile to specify the string connection for the websocket inside Leap.loop() method. Is it possible to do the same thing with the Leap Motion's Unity SDK? I want to update that application from ThreeJs to Unity but I really need websocket connection.
Thank you.