Hi,
I'm working on the pinching model in Unity 5.6. I'm using the interaction engine to achieve the grabbing behavior. However, I notice that when I'm pinching the object, only one finger will pass through the object(for sure my object is set as triggered), the other finger will always attach near the surface of the object.
I want to make penetrations for both fingers so that I can collect the data from both fingers, the data is only valid when both fingers have penetrations with respect to the center of my object.
I'm wondering if there is any specific function in Leap libraries related to this.
Thanks in advance.