As few others here, I am trying to use the Leap Motion on a full rigged body without success so far. I have been trying various solutions for 3 days.
Yes, I set the arm targets to the Leap Motions hands. I am having a very hard time to attach the elbows of my model, I just want the same thing as the capsule hands : hand + forearm, but I can't find anything useful for that. I have tried to manually (by script) make my avatar's elbow position follow the position of the capsule hand's elbow but I simply end up with deformed meshes (capsule hand position is real position) :
Now, when I add Final IK, I managed to correct the offset of the hands rotation but it's not great, some rotations are in conflict :
and there is still the elbow position that is incorrect. Plus, whenever I turn my hand, the wrists are twisted because the forearm doesn't follow :
I have searched a LOT for solutions on forums but most of the time the posts are 1 or 2 years old.
I would really appreciate some help.