I had the old .NET 4.5 C# API for the leap working just fine in my application but now have to upgrade to .NET 5 in order to support newer body tracking hardware
I still want to use the leap because it gives the best fidelity hand tracking for my use case but I'm trying to figure out what is the easiest way to get it working in C# with the latest .NET versions now that the API has been abandoned
I'm not using Unity or Unreal and I don't have the constraints to write a whole wrapper myself
I tried dropping the source files from the .NET 4.5 SDK into my project and it compiles and runs fine but no hand information comes through. I'm happy with using the v3 LeapC and the same architecture API as the 4.5 SDK, if this is the easiest option, as these worked perfectly fine before and the pre-upgrade code is tested and still works fine when our previous version is ran. Any pointers to upgrading this code to newer framework versions would save me a heap of time? Or if there's an easier way?