Hey there, I have a problem with Unity.
When I use Leap Motion in my Unity project (even in the interaction engine example scenes), my hands get tracked perfectly fine, but I cannot do anything with them. It's like they neither have a collider, nor can I pick up objects, etc.
The odd thing is, that when I build the very same project and scene, everything works like a charm.
Of course, I could build the project after every change I make to the project, but I don't think this is very productive, it's quite laborious to be honest.
Did anyone of you encounter something similar? Or does anyone have a solution for my problem?
Thank you in advance!
Best,
Lukas