Hi so I have asked a slightly similar question before but now I can be more clear. My leap hands are not triggering the event that I have intended to (teleportation). It seems to me as though it is a problem with the hands themselves. The trigger event is never registered according to unity and no matter if I add a rigid body or mesh colliders or a box collider it doesnt seem to change anything.
Does anyone have another idea on what i could be doing wrong?
Unfortunately i am coming from a psychology research background and have no prior practice in scripting which is why I am now using playmaker if anyone could aid me here i would be very happy!
regards,
jeff