Hey,
I have been working on adding interaction/grabbing objects to my scene. I have downloaded and looked through all the examples and redone the steps listed in the documentation. I cannot get it to work in automatic mode nor can I get it working when I set the layers manually. I have the brushHands on the BrushHand Layer, the interactable cube I want on the interaction layer, and everything else on default. But as soon as I touch the interactable cue, I get this error.
For interaction to work properly please prevent collision between IHandModel and InteractionBehavior. Cube(Clone) , palm
UnityEngine.Debug:LogError(Object)
Leap.Unity.Interaction.InteractionBehaviour:OnCollisionEnter(Collision) (at Assets/LeapMotionModules/InteractionEngine/Scripts/InteractionBehaviour.cs:519)
I cannot seem to figure out why. I have set up the layer collision Matrix how it describes in the documentation. I have also tried alternate configurations as I have read in other posts. (see https://community.leapmotion.com/t/interaction-engine-and-layers/5576) Any help getting this to work would be appreciated.
Thanks