I'm using LP core 4.3.4 and interaction engine 1.1.1 on Unity 2017.4
I've set up an event HoverBegin in Interaction Behaviour script for one prefab and then applied it.
But onruntime Interaction Behaviour loose link to this object. So, it (IB) has an event, but event's properties are empty. If i manually add them on runtime in the inspector - everything works nice.
Maybe there is some way to add event and its properties on runtime through the script? Or any idea why script loose the properties, because before i didn't have this kind of problem.
Thank everyone in advance.
P.s. sorry for my English.