Hi there! I am trying to develop a desktop app where users can pick up and move objects around a large "room". The trouble is, because there is only a small space of movement (both the camera and physical limitations), it is difficult to give the user the required reach.
I'd like to solve this by essentially having a small movement of my hand in any direction result in a far larger move on screen. I've looked into the InteractionBox documentation, but none of it seems to apply/work with Unity, from what I can see.
Is there any resource on how to achieve this? I'm hoping I've explained my question correctly. Thanks!