Hi everyone,
I am new to Leap Motion and I have a question about particle system in Unity and leap motion hand controller.
What do I have to set up, to make the particle system collide with the hand controller??
I tried a non-kinematic rigidbody and a box-collider attached to the hand-meshes. But I don`t know if it is the right way ?
So any advice would be helpfull.
Best regards
Florian Pätzold