Hi.
The Leap system and Unity system will track your hands. Make sure you have all the components loaded.
But, the API is in beta so updates may break your program.
We have found that it is easier to check to see that object is "in hand" and track the movement of the object, rather than the hand - so the program is less likely to break.
Make sure you thoroughly understand rigidbodies, colliders, triggers and other interactives in Unity before you add the compliction of the Leap Hand tracking.
When you add Leap... make sure you use the Interaction Engine.
Most important
Know what version of Unity and Leap you are in. There are many tutorials for old versions... But 2018 Unity and 4.4 Leap are fundamentally different from older versions....