Hi,
I am trying to create a simple Unity application that uses the Hover-VR-Interface-Kit for a head-mounted leap motion controller. I followed the tutorial provided in order to integrate the hovercursor and hovercast. Once the application is running, the hovercast menu does not appears and a have the error messages arise:
MissingMethodException: Method not found: 'Leap.Frame.get_IsValid'.
Hover.Cast.Input.Leap.HovercastLeapInput.UpdateInput ()
Hover.Cast.HovercastSetup.Update ()
Unity 5.4
Leap Motion Orion 3.1.3
Hover-VR-Interface-Kit 1.4.0
Does someone knows how to handle this issue?
Thanks,