Hi all,
This is a bit of a simplification. In short, I'm using leap motion in Unity and I need to pick up objects so that they face in a certain direction. An example of this would be as follows: you reach toward a sword object. When Leap detects a "hand close" within decent proximity of the object, it magnetizes into the palm your hand, with the blade facing upwards towards the thumb. Then, when the grip grip releases, the sword falls to the ground.
A number of problems arise. First, how do you keep the object so that it is oriented in one direction? How do you use the Leap API to make the handle of the object attach to the hand, instead of the rest of the object?
Let me know, and thank you.
-Parks