I am working with Leap motion like 3 weeks ago, so I am very noob.
I am trying to detect grasp event in my Unity game and I really couldn't found any information about what i want to do.
I am doing a software for autism spectrum disorder children, so in this module I need to brush some floating teeth. The problem is that I couldn't do it properly, so i decided to make this "functional".
The idea is that the children should grasp the toothbrush, and in that moment, it should attach to the hand, another problem is the force that applies the leap hands to another gameobjects (its too much almost for what i want).
Could someone help me with documentation or something please?
Thank you so much, and sorry about my english