A (hopefully) quick question... When I render a Leap Motion skeleton hand, it shows only in the left screen but not in the right screen of the Oculus Rift split-screen even though the hand is rendered twice, see pic here attached. As proof, the Leap Motion interaction box is rendered twice and appears in both screens. Windows, C++, Oculus Rift DK2, running Leap Motion SDK Orion 3.2.1 and Oculus Rift SDK Commercial version 1.25.0. Any idea, please?