I'm using two leap motion devices to increase FOV. I've kept both the devices 20 cm apart (D1{-10,0,0} D2{10,0,0}) in Unity as well as physically. Since leap motion uses Right-hand Cartesian co-ordinate system , if I place a hand on D1 ( D2 will also detect the hand) the leap vectors of the hand should be different but I'm getting both the cordinates same. Any ideas to solve this???