easier question this time, folks: I'm not getting the kind of precision I want out of the fingers (they don't show up enough where they are supposed to be, when the hands are at odd angles), but that's okay for this project. I just want the fingers to act/look like a robot hand clamp. That is, they should all close as one, and all open as one. sort of like having a giant flipper for fingers... I want to take the average of the 4 fingers' closed-ness, and use THAT as the # to open or close the finger-flipper thing. In order to do this, I'll probably need to mess w/ the hand model at runtime, telling each of the fingers to got to X rotation/position instead of whatever they're reading from the Leap sensor.
I'm sure I'm not the only one to want to do this. Any suggestions?
(Note the objective is to grasp a BALL. When the finger positions are reading wrong, the ball in my project constantly squiggles out of the hand's grasp, or doesn't even make it into the palm area because fingers are reading as bent when they shouldn't be).