I'm having some minor issues getting leap motion implemented in my unity game.
Things are generally working well, but when I enter my game's 'god mode' things go south. I can't seem to grasp objects when my leap rig is scaled (25x). I can push objects around but grasping doesn't work.
I also tried scaling my entire world down (1/25 scale) and leaving the leap rig at scale 1.0, but this seems to break Unity 2019's character animations.
Any ideas? Thanks
Unity version 2019.3.6f1
Assets pulled from LeapMotion UnityModules 'develop' branch