Hello everyone,
I'm using Unity 5.6.2, and I'm just trying to test the interaction mechanics. My problem is that when I grab a cube, or a sphere(from the Interaction Object Example Scene or from my own test scene), I cannot rotate or twist my wrist/hand. When I do, the hand model kind of glitches out and jitters, the object starts rotating left and right out of control. Sometimes my hand model points its index finger even though my hand is clenched. I basically just want to be able to pick up a GameObject and look at it by rotating it around with my hand smoothly.
When I clench my hand and twist even without a gameobject in my hand, it gives me the same result.
My calibration is at 93, so I don't think that's the problem. Also, I'm using HTC VIVE.
Please help! Thank you!