This topic comes up once in a while.
Trying to rig hands with forearms. (and using Leap's auto rig script).
When trying to auto-rig, only cut hand model will work, while a full hand with forearm will be miserably deformed.
All the posts seems to lead to a dead end.
But when trying to use hands with forearms from the asset store (https://assetstore.unity.com/packages/3d/characters/humanoids/leap-motion-realistic-hands-109961) the forearm works perfectly fine.
I've tried to rig the old leap full hands the same as the rig of the hands from the AssetStore with no success.
Can someone from Leap once and for all give us an explanation to rig hand with forearm (I used the auto rig on the hands from the AssetStore mentioned above and it worked, so in theory it's possible).
Thanks in advance for any help on the topic