Hello,
I'm a master degree student and I'm working with Leap Motion + HTC Vive in Unity for my thesis.
In the application that I am developing the main activity is to take surgical instruments (like bisturi) and perform certain actions; the problem is that the interaction with these object using InteractionManager and InteractionBehaviuor is not natural and stable, so we want to try to attach them like a magnet at the palm/hand in a fixed position and, at the same time, freeze fingers position while we are grasping the object (we try to use detection of certain gesture, like pinch, with attachment's logic).
Someone has an idea on how I can accomplish it?
Thanks so much to anyone who tries to help me out.