I'm trying to use Open XR Leap Provider on my project under Unity and it seems that ExtendedFingerDetector doesn't work with it.I tried to replace it with the Leap XR Service Provider and it works well but I want to use OpenXR. I also tried with a blank project and I found the same behaviour.The problem seems to be that all fingers are detected as extended whatever their position.Am I missing something ? Are all Tracking scripts supposed to work with the OpenXR provider ?
Hi @ronan10, currently this is a known limitation of the OpenXR provider which is listed here. We have also replied to your post on our GitHub page here with a bit more information about this.
Yes I've seen this reply thank you very much. I'm going to search for a workaround then.
I tested using the Leap XR Service Provider with the OpenXR plugin and everything seems to work fine.So I'm confused, what is the real difference between the Tracking package and the OpenXR Tracking package ? Is it a matter of optimization ?
If someone could tell me what's the point of using OpenXR tracking instead of the default one, I would appreciate it. Thanks !