Sorry to continue on this thread. Is there a way to combine the UI Input Module and the Interaction Module?
I can't seem to interact with the UI Input Module when I attempted to make a simple button. The hand just goes through it.
I'll tried adding Rigid hands to the LeapHandController and the HandModels but I came across this error:
For interaction to work properly please prevent collision between IHandModel and InteractionBehavior. Platform , bone3
Leap.Unity.Interaction.InteractionBehaviour:OnCollisionEnter(Collision) (at Assets/LeapMotionModules/InteractionEngine/Scripts/InteractionBehaviour.cs:515)