I am just exploring the LeapJS demos at the moment. The demo on https://developer.leapmotion.com/gallery/build-a-throw
seems to work just fine with the boneHand (reconstruction corresponding to Leap sensor input is reliable). However, if I replace boneHand with riggedHand, I receive an error stating
THREE.Projector has been moved to /examples/js/renderers/Projector.js
and the reconstruction of the hand corresponding to user input from the Leap sensor doesnt work anymore. The hand display goes missing, though pinching and other events are properly registered. I am not sure if the missing display is as a result of the stated error (it seems other examples run reasonably with proper display even if the error occurs), but any pointers in solving the issue will be helpful.
Thanks