I'm trying to learn how to drive a full-body avatar in Unity using my Leap Motion. Unfortunately there are no examples in the Leap Motion Unity modules that show how this is done. The Hands module with the auto-rig script seems like it SHOULD work when dragging it onto Unity's Ethan prefab, but this also doesn't seem to work for me. (hitting "Autorig" populates all the rigged hands and rigged finger components, but nothing happens at runtime). Am I missing a step? I've noticed that "SetEditorLeapPose" checkbox is conspicuously missing from the Autorig script mentioned in the documentation.
Is there a straight-forward example that shows how the hands and arms of a full-body avatar can be driven with a Leap Motion? There are a few examples of this working on YouTube, but there are no example modules of this in the Leap Motion materials for Unity developers.
Thanks for your help!