I'm looking for creating custom gesture in Unreal Engine, and I didn't find any documentation about this.
Is it possible ? If yes, how can i do it ?
Regarding custom gestures in UE4 I would recommend reading through the forum post below from the Unreal forums which discusses a plugin to enable custom gesture recognition:
There are a number of different libraries available that make it possible to either hard-code a gesture or train a neural network, but they're rather old (e.g. LeapTrainer http://blog.leapmotion.com/building-a-web-based-motion-interface-with-leaptrainer/).
Here's a more recent approach developed by a community member: https://forums.leapmotion.com/t/how-to-train-leap-motion/7712
Thanks for your repply .But i didn't find what I research in this diffrents link.
To illustrate my problem, I need to do the same think of this website : https://github.com/roboleary/LeapTrainer.json the unreal engine.So i need getter function of all the hand (and fingers), to analyse and regonize gesture, like the pinch and grab gesture (already present)
Hi Glord, apologies for the late reply. Please have a look at Grab & Pinch in our Unreal documentation which will help you to get started with this: