Hello,
Is there a way from Unity's C# to know when my LEAP controller is paused?
I can find out when it's connected, but I'd like to react too to the tracking being paused.
I'm using the Orion Core Assets v4.1.1
These are the methods available from C#: https://developer.leapmotion.com/documentation/csharp/api/Leap.Controller.html?proglang=csharp