I've seen a few videos where developers are able to slap on a rigid body on an object like a sphere and be able to push it with the basic leap rig with Capsule Hands. I've tried even getting this far, however my hands always just glide through the object. I've added a rigid body to the sphere, it has a collider, and I've even tried putting the RigidRoundHand R & L for the respective hand and still can't get an interaction at all. Can someone point out my error?
Here is a picture of the scene set up:
Sphere inspector:
Running Unity 5.6.3p1 Personal, Windows 10, and using Leap Motion Core 4.4.0.