And also it's continue like thar =>
if (finger.Type == Finger.FingerType.TYPE_INDEX)
{
fingeri.Invoke((MethodInvoker)(() => fingeri.Text = "Index: " + angle.ToString()));
}
else if (finger.Type == Finger.FingerType.TYPE_THUMB)
{
fingert.Invoke((MethodInvoker)(() => fingert.Text = "Thumb: " + angle.ToString()));
}
All finger reads done like that in the code