I am searching for an easy method to convert Leap coordinates in coordinates of a CAD-Program looking like this:
I have seen here : https://developer-archive.leapmotion.com/documentation/csharp/unity/Unity_Overview.html
that there is a |LeapServiceProvider|, that performs all the necessary scaling, rotation, and translation for Unity.
But I´m not using Unity.
I switched :
LEAP "Z" to CAD "Y" and
LEAP "Y" to CAD "Z"
for the Positions of my hand elements. Thats working well.
But the Orientation of my objects given in the LEAP Quaternion is not working.
So is there any way to change the coordinate axis from LEAP ?
I´m happy about all help.
Apologies if this is a really simple task to solve, I am still a beginner in programming.