I am working in a VR project, I have been reading and practicing all your tutorials about implement the autorigging script in your scene example, but when I tried to implement it in a new project with my own hands the autoringging script does not recognize my controllers. I have tried to create a new project with your "hi-poly pepper hands" and the autorigging script does not recognize the model, I set the bone mapping manually but it does not work.
I am using 3d max, do you recommend me other program to rigg the mesh?
The names of the bones and joins in the hi-poly hands are differents than in the low-poly hands why? is this the problem?
If someone can help me I would be grateful,