I am using both, hands and Vive controllers in one project. Before adding Leap motion into Unity project I was able to select a button with vive controller. But now even though I can see laser pointer being emited from the controller and the Button changes color (because of hovering) I am not able to click -> which I have mapped to Trigger.
And I am getting this error:
[SteamVR] GetDigitalActionData error (/actions/default/in/InteractUI): InvalidHandle handle: 0