I'm trying to use "PolyHand2" as my hand model but I'm getting two instances of each hand (four hands in total) when I preview. The extra hand is slightly displaced ahead of the "original" hand.
I drag the prefab into HandModels, rename it "PolyHand2_L" and "PolyHand2_R" respectively. I make sure the handedness of each one is correct (basically that amounts to changing the handedness of the _R model)
In LeapHandController, I set Left Model and Right Model accordingly.
I have tried variations such as breaking the prefab instance, using only one handmodel, etc to no avail.
Anyone out there with a similar problem?