I finally wrapped up my game prototype to showcase Oculus AR alongside LEAP motion. You can download this off my website (Windows EXE version). Also I have an Android version with a lot of the same functionality, it's touch based with no Oculus or LEAP motion support.
Here's a link to a quick movie I made about how it works: http://youtu.be/3n9QEwITpMM
Here's a link to my website to download the game or to see some of my other prototypes: http://crevver6.wix.com/chriswrenar/
The rig in this video is completely mobile, I can walk anywhere with it on (like the AWE conference!) I tried getting the LEAP motion mounted onto the Rift or on some other part of my setup so I could use LEAP while walking around, but I couldn't get the AXES going the right way (even when I manually reversed them etc.) Z axis - into the screen worked fine, but XY were always off. I suppose I could just hack all the axes and offsets, but I'm hoping LEAP has an easier solution to let me customize movement axes.
I'll be at the AWE conference all 3 days, so ping me if you want to meet up or see a demo in person.
-C